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Text File | 1994-05-06 | 2.6 KB | 65 lines | [TEXT/MMCC] |
- wt 0.04:
-
- - Stopped checking the return value of XStoreColors in x11graphics.c. This
- function does not return a value.
- - 'Sky walls' introduced
- - Wall struct changed--removed obsolete bands field, added sky field
- - static added to the definitions of functions that were declared static.
- - Added Thomas Hamren's (d0hampe@dtek.chalmers.se) GIF87 code
- - Cut in Sun Sparc compatibility fixes from Marinos Yannikos
- (nino@vmars.tuwien.ac.at)
- - Another patch from Marinos Yannikos: Fixed end_graphics in x11graphics.c
- to release shared memory
- - Added a patch from Joseph Provine (provine@enel.ucalgary.ca) to support X
- servers without the shared memory extension.
- - Changed the name of shminfo in x11graphics.c to xshminfo. This avoids
- a name conflict on Alphas running OSF/1. This fix from Castor Fu
- (castor@drizzle.stanford.edu)
- - #included wt.h in every .c file
- - X11 support for PseudoColor on TrueColor and DirectColor devices from
- Joseph Provine (provine@enel.ucalgary.ca)
- - Removed obsolete TEST_ASM #define
- - Removed extra header files included in linux-console.c
- - Added Pekka Pietik{inen's (pp@lyseo.otol.fi) linux mouse support code.
-
-
- wt 0.03:
-
- - Changed texture file format to something that is more portable. The texture
- header is now ASCII.
- - Added acceleration/deceleration hack to wt.c to make the motion smoother.
- - Fixed up the Linux console code to use RAW mode. Thanks to Pekka
- Pietik{inen (pp@lyseo.otol.fi) for the patches.
- - Added page flipping with the svgalib version. This patch is from
- Harm Hanemaayer (hhanemaa@cs.ruu.nl)
- - Fixed bug in end_graphics in x11graphics.c. Infinite recursion could
- result if there was an error freeing up memory.
- - Got rid of input.c, linux-console.h, and x11input.h in one fell swoop.
- The input module interface is now simpler, resembling the graphics
- module interface.
- - Optimizations and cleanups in render.c. I don't think that any of these
- optimizations are significant enough to be noticeable. One of them
- made the code cleaner as well as faster. The other will likely be
- important once wt has to deal with larger world files.
-
-
- wt 0.02b:
-
- - *Really* added the endianness patches to texture.c
-
-
- wt 0.02a:
-
- - Fixed broken architecture non-specific code in slice.c and fixed.h
- - Added endianness patches to texture.c
-
-
- wt 0.02: First source release
-
- - Added ceilings.
- - Fixed a floors bug which caused floors to be displayed incorrectly
- when view from certain angles.
- - Makefile and #defines cleaned up to make it easy to port wt.
-
-
- wt 0.01: Initial release--Linux binaries only